Pixel Streaming Specialist · Unreal Engine Developer

Heavy 3D, made to run in a browser tab.

I deploy Unreal Engine projects as browser links — full-fidelity, real-time 3D with zero installs. It's called Pixel Streaming, it's rare, and I do it in production every day at Eagle 3D Streaming. If your team needs it, I'm one of the few specialists available for hire.

Available for freelanceremote · worldwide

Full-time: UE Developer at Eagle 3D Streaming (dedicated Pixel Streaming platform) · Founder, Horizon ArchSystems.

Download CV

6+

years in 3D production

80%

asset size reduction in production

35+

public repos & tools

15+

tutorials published free

What I can do for you

Bring me a problem, not a spec

You don't need to know the technology — that's my job. If one of these sounds like you, we should talk.

"We want people to try our 3D experience without installing anything."

I deploy Unreal Engine projects with Pixel Streaming, so the full experience runs in a normal browser tab. You send a link; your customer clicks it. That's the whole setup.

Daily work at Eagle 3D Streaming, a leading Pixel Streaming platform

"Our game or 3D app runs slow."

I find what's dragging performance down and fix it — slimming heavy 3D models, repairing lighting, and cutting wasted GPU work — so it runs smoothly on PC, mobile, and VR.

Cut 3D asset sizes by up to 80% in production at Eagle 3D Streaming

"Our clients can't picture the building from drawings."

Through Horizon ArchSystems, I turn architectural designs into interactive walkthroughs clients explore like a video game — before construction starts, from any device.

Founder of Horizon ArchSystems, built for architecture firms

"Our 3D team loses hours to repetitive busywork."

I write Python tools for Maya, Blender, and Unreal Engine that do the boring parts automatically — batch processing, material assignment, scan-to-engine pipelines.

Built a LiDAR scan-to-Unreal pipeline and automation tools in production

"We need multiplayer or VR, and it keeps breaking."

I implement multiplayer gameplay and VR support in Unreal Engine — including multiplayer that works over Pixel Streaming — and debug the errors that stall teams.

Shipped multiplayer pixel-streamed gameplay and VR apps

"We just need good 3D models, fast."

I create game-ready 3D assets — modeled, textured, and optimized for real-time use. Need something standard? My ready-made assets are on the FAB marketplace today.

Active FAB seller; 3D production since 2019, from CNC molds to game art

Not sure where your problem fits? Describe it in plain words — I'll tell you what's possible.

Selected Work

See it, don't take my word for it

Full YouTube channel

Real-time 3D tutorials, Pixel Streaming walkthroughs, and Unreal Engine workflows — posted regularly. Watching these is the fastest way to see how I think and build.

Featured venture

Horizon ArchSystems

Founder

Show clients the building before it exists.

Horizon ArchSystems turns architectural designs into walkthroughs your clients explore like a video game — walk the halls, check the view from the balcony, change their mind before construction does. It runs in any browser; nothing to install.

  • Built for architecture firms and real-estate developers
  • Clients explore designs from a simple web link, on any device
  • Powered by Unreal Engine — the same tech behind modern games
Explore Horizon

Background

Where I've done this before

Seven years across games, architecture, and manufacturing — from designing CNC molds to shipping browser-streamed Unreal Engine experiences.

Unreal Engine Developer & 3D Artist

Eagle 3D Streaming

Sep 2023 - Present · 2 yrs 9 mos

Dallas, Texas · Remote

  • Promoted from 3D Modeler / Level Designer to Unreal Engine Developer & 3D Artist.
  • Optimize assets with LODs, Nanite, and lighting — including up to 80% high-poly reduction.
  • Built a LiDAR scan-to-Unreal pipeline and Python automation for Maya and Blender.
  • Integrate multiplayer for pixel-streamed gameplay and build VR apps; mentor junior artists.

Unreal Engine · Pixel Streaming · Archviz · Optimization · +14

3D Modeler

BDGAME STUDIO

Aug 2022 - Aug 2023 · 1 yr 1 mo

Dhaka, Bangladesh · On-site

  • Created game-ready 3D models; UV unwrapping and retopology for optimized meshes.
  • Prepared high-poly ZBrush sculpts and real-time VFX with Houdini and Niagara.

Maya · ZBrush · Houdini · Niagara · +18

3D Mold Designer

Technocon Industrial Services

Aug 2019 - Jun 2022 · 2 yrs 11 mos

Dhaka, Bangladesh · On-site

  • Designed production-ready 3D molds for CNC machining with SOLIDWORKS and Mastercam X5.
  • Worked across CNC machining and 3D printing processes.

SOLIDWORKS · CAD/CAM · CNC · +5

Education

Sheikh Borhanuddin Post Graduate College

Bachelor of Business Administration (BBA), Marketing

Jun 2019 - Jul 2023

Tools & tech

Unreal EngineMayaBlenderSubstance PainterHoudiniZBrushPythonPixel StreamingGit

Want a reference? I'll connect you with a past client, or read endorsements on LinkedIn.

LinkedIn recommendations

Work with me

Have a project — or just a problem?

Whether you run a studio, an architecture firm, or a business with a 3D idea you can't quite explain yet — start the conversation. The first reply is free and jargon-free.

01

Tell me what's wrong

Plain words — "our app is slow", "clients can't picture the design". No technical brief needed.

02

Get a clear plan

I reply with what's possible, roughly how long it takes, and what it costs — in language you can forward to anyone.

03

I build, you click a link

Work is delivered so you can see it running — usually right in your browser. We iterate until it's right.

Prefer another way? EmailUpwork LinkedIn

Start a conversation

No spam, ever. Your details only reach my inbox.

Credentials

9 verified certifications

click any to verify

Unreal Engine & Game Development

Technical Art & 3D Modeling

Specialized Workflows

Ready-made assets

Buy it off the shelf

Full FAB store

Production-ready 3D assets — modeled, textured, and optimized for real-time use. Drop them straight into your own Unreal or Unity project.