Background
Where I've done this before
Seven years across games, architecture, and manufacturing — from designing CNC molds to shipping browser-streamed Unreal Engine experiences.
Unreal Engine Developer & 3D Artist
Eagle 3D Streaming
Sep 2023 - Present · 2 yrs 9 mos
Dallas, Texas · Remote
- Promoted from 3D Modeler / Level Designer to Unreal Engine Developer & 3D Artist.
- Optimize assets with LODs, Nanite, and lighting — including up to 80% high-poly reduction.
- Built a LiDAR scan-to-Unreal pipeline and Python automation for Maya and Blender.
- Integrate multiplayer for pixel-streamed gameplay and build VR apps; mentor junior artists.
Unreal Engine · Pixel Streaming · Archviz · Optimization · +14
Aug 2022 - Aug 2023 · 1 yr 1 mo
Dhaka, Bangladesh · On-site
- Created game-ready 3D models; UV unwrapping and retopology for optimized meshes.
- Prepared high-poly ZBrush sculpts and real-time VFX with Houdini and Niagara.
Maya · ZBrush · Houdini · Niagara · +18
3D Mold Designer
Technocon Industrial Services
Aug 2019 - Jun 2022 · 2 yrs 11 mos
Dhaka, Bangladesh · On-site
- Designed production-ready 3D molds for CNC machining with SOLIDWORKS and Mastercam X5.
- Worked across CNC machining and 3D printing processes.
SOLIDWORKS · CAD/CAM · CNC · +5
Education
Sheikh Borhanuddin Post Graduate College
Bachelor of Business Administration (BBA), Marketing
Jun 2019 - Jul 2023
Tools & tech
Unreal EngineMayaBlenderSubstance PainterHoudiniZBrushPythonPixel StreamingGit